![]() Some of the puzzles can require you to cover a fair bit of ground too, which doesn’t typically get annoying, but can occasionally be a little dull. You control Norah from a first-person perspective in Call of the Sea and can walk around, interact with objects, and occasionally pick things up. As the game goes on, it occasionally changes things up in surprising ways as well. The areas are clearly put-together and memorable, making it easy to get around. ![]() However, the level design is uniformly excellent. ![]() You reach a new area, explore it until there’s nothing left to find, and then solve each of the puzzles. Therefore, most of the chapters play out in a similar fashion. Norah is a talented artist, and every clue you find that’s relevant to a puzzle gets sketched into her notebook. Many of these are surprisingly large and typically task you with scouring the area for information that you’ll use to solve the game’s puzzles. By the end of the game, I felt a certain amount of investment in their relationship even though I knew precisely where the game was headed.Ĭall of the Sea takes place over six chapters, each with different areas. She’ll also occasionally find unsent letters to her that Harry left behind, which are semi-animated and voiced by the always terrific Yuri Lowenthal. Her voice actress, industry veteran Cissy Jones, does a wonderful job bringing the character to life and is an integral part of the game’s narrative successes. Norah talks to herself a fair amount but, unlike that bit of exposition at the beginning, it doesn’t feel awkward or out of place. She finds each of their campsites and slowly learns exactly what they’ve been through by finding letters and documents strewn about. Upon making landfall, Norah discovers that Harry and his crew have indeed been there. Norah receives a package in the mail containing a key and dagger, along with vague instructions that lead her to seek passage to a small island West of Tahiti where men fear to tread. She has a mysterious illness and her husband Harry, while on an expedition to find a cure, goes missing. She rises from her bed and the game’s premise vomits forth from her jaws like a freight train smashing through a wooden barrier. The main character, Norah, dreams about swimming in the ocean (yeah, you know what this game is about already) and wakes up shortly after. Even if the puzzle design can leave a bit to be desired at times.Ĭall of the Sea, despite the strength of its aforementioned writing, actually begins with a bit of a textbook example of how not to handle exposition. But its exquisite world design, extremely strong writing, excellent voice performances, and powerful visuals make it a pleasure to play. You’ll likely know exactly where the plot of Call of the Sea plot is headed within the first hour or so, as its narrative focus has been explored to death at this point. They love to focus on story and characters, but these are typically major challenges for obvious reasons. First-person adventure games are often almost like movies.
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